Valorant Sensitivity Converter

Complete guide to converting mouse sensitivity to and from Valorant (Unreal Engine 4) with 1:1 true physical cm/360 rotation.

Converted Sensitivity
cm / 360° Turn -- cm Physical turn distance
inches / 360° -- in Distance in inches
Target eDPI -- Effective Sensitivity
Aiming Style -- Arm / Wrist Profile
Mousepad Space Needed for Full 360° Turn -- cm
0 cm 25 cm (Standard Pad) 45 cm (Large Pad) 60+ cm
Instant Equivalent Sensitivity (Top 5 FPS Games)
🎮 Game Engine Specs

Valorant Sensitivity & Engine Mechanics

Game Engine Unreal Engine 4
In-Engine Yaw Multiplier 0.07°
Default FOV 103° Horizontal
Console / Command In-Game Settings ➔ General ➔ Mouse Sensitivity

How to Convert Valorant Sensitivity

Converting your mouse sensitivity into or out of Valorant requires understanding Riot Games’ Unreal Engine 4 implementation. Valorant features a fixed horizontal FOV of 103 degrees and an in-engine yaw multiplier of 0.07° per mouse count.

Valorant In-Engine Sensitivity Formula

In Valorant, rotation angle is calculated using the formula:

Rotation Degrees = Raw Mouse Counts × In-Game Sensitivity × 0.07

Because Valve’s Source engine (CS2, Apex Legends) uses a yaw multiplier of 0.022°, converting between Valorant and CS2 is a direct ratio of 0.07 / 0.022 ≈ 3.181818.

  • Valorant to CS2: Valorant Sens × 3.181818 = CS2 Sens
  • CS2 to Valorant: CS2 Sens / 3.181818 = Valorant Sens

Pro Players Sensitivity Benchmarks in Valorant

Most professional tactical shooter players aim with an arm-based low sensitivity style to maximize crosshair placement consistency:

  • Average Pro eDPI: 200 – 300 eDPI (e.g. 0.25 to 0.375 @ 800 DPI)
  • Average Physical Turn Distance: 40 to 55 cm per 360° rotation
  • Hardware DPI: 800 DPI or 1600 DPI for minimal input latency

Frequently Asked Questions: Valorant Aim & Sensitivity

How do I convert my CS2 sensitivity to Valorant?

To convert from CS2 to Valorant, divide your CS2 sensitivity by 3.181818 (or multiply by 0.314285). For instance, a CS2 sensitivity of 1.20 equals 0.377 in Valorant at the same DPI.

What is the yaw multiplier for Valorant?

Valorant runs on a custom Unreal Engine 4 build with a base yaw constant of 0.07°. This multiplier determines the degrees your camera rotates per mouse count.

Does Field of View (FOV) affect sensitivity in Valorant?

In Valorant, horizontal FOV is strictly locked at 103° for competitive fairness. Your hipfire sensitivity and cm/360 rotation remain identical across all 16:9 monitor sizes.

Where is the Valorant sensitivity config file located?

Valorant stores client settings in %LOCALAPPDATA%VALORANTSavedConfig<RiotID>WindowsGameUserSettings.ini.

Supported Competitive FPS Games

Click any game to open its dedicated converter landing page, or select it as your target game instantly.

VA

Valorant

Unreal Engine 4
Yaw: 0.07° FOV: 103°
CO

Counter-Strike 2

Source 2
Yaw: 0.022° FOV: 106.26°
Convert CS2 ➔
AP

Apex Legends

Source Modified
Yaw: 0.022° FOV: 90°
Convert Apex ➔
FO

Fortnite

Unreal Engine 5
Yaw: 0.00555555° FOV: 103°
OV

Overwatch 2

Custom Blizzard
Yaw: 0.0066° FOV: 103°
Convert OW2 ➔
RA

Rainbow Six Siege

AnvilNext
Yaw: 0.00572958° FOV: 90°
CA

Call of Duty: Warzone

IW Engine
Yaw: 0.0066° FOV: 103°
PU

PUBG: Battlegrounds

Unreal Engine 4
Yaw: 0.00222222° FOV: 90°
Convert PUBG ➔
DE

Destiny 2

Tiger Engine
Yaw: 0.0066° FOV: 105°
HA

Halo Infinite

Slipspace
Yaw: 0.0066° FOV: 90°
Convert Halo ➔
TH

The Finals

Unreal Engine 5
Yaw: 0.00555555° FOV: 100°
RU

Rust

Unity
Yaw: 0.022° FOV: 90°
Convert Rust ➔
ES

Escape From Tarkov

Unity
Yaw: 0.015° FOV: 75°
TE

Team Fortress 2

Source
Yaw: 0.022° FOV: 90°
Convert TF2 ➔
QU

Quake Champions

id Tech
Yaw: 0.022° FOV: 110°
Convert Quake ➔
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